The Crafter's Defense game on Steam is now live!


My new game, created and published by a small indie game development company, is now live on Steam!
The Crafter's Defense is a Tower Defense-style game based on my Dungeon Crafting series, though there is an active component to it that allows for control of individual units in real-time.  In addition, the ability to alter the pathing of the incoming enemies as they try to reach the Dungeon Core provides flexibility in defensive strategies, as you can direct the enemy through the obstacles of your choice.
I hope you all enjoy it!
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Game Play Summary

The Crafter’s Defense is an action-defense game, combining elements of both tower defense and action games. The player takes on the role of a dungeon core, a human reincarnated as a sentient dungeon, and must defend against waves of invaders. In place of towers, players place traps and dungeon monsters which can be placed directly on the invasion path, where they can attack the invaders, as well as freely move throughout the dungeon. Each dungeon monster also has the ability to be directly controlled by the player, adding action elements to a traditionally passive portion of the gameplay loop. But be careful, your monsters can be slain! Between waves, the player can customize the layout of their dungeon, thus altering the invasion path. A “Core Level” tracks your progress through the game unlocking more traps and dungeon monsters as you advance.


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